Wyvern
Tier 3 Standard
A two-legged dragon that flies from its mountaintop aerie to devour livestock.
Motives & Tactics: Cast a long shadow, snatch and grab, wheel through the air
Difficulty: 16 | Thresholds: 18/35 | HP: 7 | Stress: 5
ATK: +2 | Teeth & Claws: Very Close | 3d8+5 phy
Experience: Death from Above +4
Features
Double Strike - Action: Mark a Stress to have the Wyvern make two standard attacks. If both attacks succeed against the same target, combine the damage.
Terrifying Shriek - Action: Spend a Fear to have the Wyvern let out a spine-chilling screech. All PCs within Far range are Terrified until they succeed on a Presence Roll (18) to clear the condition or the Wyvern is defeated. While Terrified, a PC doesn't gain a Hope when they roll with Hope.
Clutch - Reaction: When the Wyvern makes a successful attack against a PC, you can spend a Fear to have the Wyvern Restrain the target in its claws until the PC succeeds on a Strength Roll (18) or the Wyvern takes Major or greater damage. While Restrained in this way, the PC has disadvantage on attack rolls.
