Wyrmfiend
Tier 4 Minion
A reptilian biped created by mysterious and ancient dragon magic. Wyrmfiends exist more as extensions of their draconic master's will than as individual beings.
Motives & Tactics: Hold the line, sacrifice, serve, swarm
Difficulty: 17 | Thresholds: None | HP: 1 | Stress: 1
ATK: +3 | Weapons from the Hoard: Melee | 11 phy
Experience: Dragon Bond +2
Features
Minion (13) - Passive: The Wyrmfiend is defeated when it takes any damage. For every 13 damage a PC deals to the Wyrmfiend, the PC defeats an additional Minion within range the attack would succeed against.
Venomous Bite - Action: Spend a Fear to make an attack against a PC within Melee range. On a success, deal 4d4+4 physical damage and Poison the target until they succeed on a Strength Roll (20). While Poisoned, the target must roll a d6 before they make an action roll. On a result of 4 or lower, the target must mark a Stress.
Group Attack - Action: Spend a Fear to choose a target and spotlight all Wyrmfiends within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 11 physical damage each. Combine this damage.
