Poltergeist
Tier 1 Ranged
A baleful, translucent spirit that possesses inanimate objects.
Motives & Tactics: Flicker candles, rattle chains, shake windows, throw people around the room
Difficulty: 9 | Thresholds: 4/None | HP: 2 | Stress: 2
ATK: -1 | Thrown Object: Far | 1d6+3 phy
Experience: Spooky +3
Features
Specter - Passive: The Poltergeist has resistance to physical damage. Mark a Stress to move up to Close range through solid objects.
Possessor - Action: Mark a Stress to have the Poltergeist inhabit a nonmagical object that is entirely within Close range, infusing the object with a ghostly glow. The next time the Poltergeist would take damage, the object is destroyed instead, and the Poltergeist is expelled from it.
Ghost Storm - Action: Spend a Fear to have the Poltergeist pull all unequipped nonmagical objects within Very Close range into a violent vortex. Each target in that area must make an Agility Reaction Roll. Targets who fail take 1d12+2 physical damage. Targets who succeed take half damage.
