Poltergeist

Tier 1 Ranged

A baleful, translucent spirit that possesses inanimate objects.

Motives & Tactics: Flicker candles, rattle chains, shake windows, throw people around the room

Difficulty: 9 | Thresholds: 4/None | HP: 2 | Stress: 2

ATK: -1 | Thrown Object: Far | 1d6+3 phy

Experience: Spooky +3

Features

Specter - Passive: The Poltergeist has resistance to physical damage. Mark a Stress to move up to Close range through solid objects.

Possessor - Action: Mark a Stress to have the Poltergeist inhabit a nonmagical object that is entirely within Close range, infusing the object with a ghostly glow. The next time the Poltergeist would take damage, the object is destroyed instead, and the Poltergeist is expelled from it.

Ghost Storm - Action: Spend a Fear to have the Poltergeist pull all unequipped nonmagical objects within Very Close range into a violent vortex. Each target in that area must make an Agility Reaction Roll. Targets who fail take 1d12+2 physical damage. Targets who succeed take half damage.

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