Entombed Cat Beast
Tier 2 Solo
A large undead humanoid skeleton with a panther's skull for a head.
Motives & Tactics: Rush attack, shred, terrify
Difficulty: 15 | Thresholds: 12/23 | HP: 7 | Stress: 3
ATK: +2 | Razor Claws: Very Close | 2d12+2 phy
Experience: Feral +2
Features
Relentless (3) - Passive: The Cat Beast can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.
Bloody Strike - Passive: A PC who marks 3 or more HP from an attack made by the Cat Beast must mark an additional HP.
Screeching Caterwaul - Action: Mark a Stress to force each PC within Far range of the Cat Beast to make a Presence Reaction Roll. Targets who fail become Rattled until they roll with Hope. When the Cat Beast makes a successful attack against a Rattled PC, roll damage twice and take the better result, then clear the Rattled condition from the target.
I Alone - Reaction: When the Cat Beast first appears, you can choose to have them absorb the essence of their allies. Immediately defeat any number of allies on the battlefield, and gain a Fear for each ally defeated this way.
Vicious Reprisal - Reaction: When the Cat Beast takes damage from an attack made by a PC within Very Close range, you can mark a Stress to make a standard attack against that PC.
