Elk

Tier 1 Skulk

A large deer.

Motives & Tactics: Bound away, graze, rut, sense danger

Difficulty: 13 | Thresholds: 4/8 | HP: 3 | Stress: 2

ATK: +0 | Antlers: Melee | 1d8+1 phy

Experience: Keen Senses +3, Run +3

Features

Headbutt - Passive: When the Elk moves from Close range or farther before making a standard attack, it deals 1d12+2 physical damage instead of its standard damage.

Bolt - Reaction: When the Elk marks a HP or Stress, it must succeed on a Reaction Roll (10) or flee the scene.

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