Berserker Alpha

Tier 2 Leader

A veteran commander who quaffs magic elixirs to change into a beast and lead their packmates on a hunt.

Motives & Tactics: Embrace the change, howl at the moon, lead the pack, run down enemies

Difficulty: 14 | Thresholds: 13/26 | HP: 6 | Stress: 4

ATK: +3 | Tooth & Claw: Melee | 2d10+2 phy

Experience: Hunt +3, Keen Senses +2

Features

Pack Fury - Passive: The Alpha gains a +1 bonus to their attack rolls for each ally within Very Close range of their attack's target.

Bark at the Moon - Action: Once per scene, spend a Fear to have each ally within Close range of the Alpha clear a HP and a Stress.

Berserker Rage - Reaction: The first time in a scene the Alpha marks their last Stress, they gain a +6 bonus to damage rolls.

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