Berserker Alpha
Tier 2 Leader
A veteran commander who quaffs magic elixirs to change into a beast and lead their packmates on a hunt.
Motives & Tactics: Embrace the change, howl at the moon, lead the pack, run down enemies
Difficulty: 14 | Thresholds: 13/26 | HP: 6 | Stress: 4
ATK: +3 | Tooth & Claw: Melee | 2d10+2 phy
Experience: Hunt +3, Keen Senses +2
Features
Pack Fury - Passive: The Alpha gains a +1 bonus to their attack rolls for each ally within Very Close range of their attack's target.
Bark at the Moon - Action: Once per scene, spend a Fear to have each ally within Close range of the Alpha clear a HP and a Stress.
Berserker Rage - Reaction: The first time in a scene the Alpha marks their last Stress, they gain a +6 bonus to damage rolls.
