Basilisk

Tier 2 Standard

A six-legged monitor lizard that has the head of a vulture, a spiked backbone, and a petrifying gaze.

Motives & Tactics: Move slow and steady, savor petrified prey, turn everyone to stone, watch and wait

Difficulty: 14 | Thresholds: 8/19 | HP: 4 | Stress: 4

ATK: +1 | Jaws & Claws: Melee | 2d6+4 phy

Experience:

Features

Petrify - Action: Spend a Fear to force a PC within Far range to make an Instinct Reaction Roll. On a success, the target marks a Stress. On a failure, the target becomes Stiff. If the target is already Stiff, they become Petrified. While Stiff, the PC must mark a Stress each time they act until they take a rest or the Basilisk is defeated. While Petrified, the PC can't act. The Petrified condition can be cleared only by applying Basilisk saliva to the target.

CRONCH! - Action: Mark a Stress to have the Basilisk chomp down on a Petrified PC within Melee range. The target must make a death move.

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